Take the dealer's seat. The house plays every hand you choose to.
Open the table
4
6
Dealer rules
17
Player rules
0.50%
Estimated house edge under optimal single-player basic strategy. Anchored to a published deck-count table (single 0.16%, double 0.46%, four 0.60%, six 0.64%, eight 0.66%) with known adjustments layered on for the other rules. Not a full simulation of this table's winner-takes-all format, which favors the house far more heavily since only one hand can win per round.
Winner-takes-all house rules: each round has exactly one winner — either one player's hand or the house. Ties at the top push the whole table (unless "dealer wins ties" is set). Players split, surrender, and double per basic strategy; insurance is offered per the rule above but automated players always decline it, since accepting is negative-EV without card counting.